Float The Highlands 2026 – Team Endurance Race

Push Your Limits. Test Your Team. Conquer the Highlands.

The Team Endurance Race is the ultimate test of strategy, stamina and teamwork.
Across 1.5 hours, teams of four battle it out on a challenging loop of both uphill and downhill terrain, passing a baton embedded with a timing chip as they rotate riders. Smart planning, fast transitions, and managing your board’s battery life are just as crucial as raw speed.

This is one of the most exciting events of the weekend — fast-paced, unpredictable, and incredible to watch.

Only a General Admission Pass is required to enter this race.
Chairlift access is not needed.

The course includes a marked crossover point monitored by race marshals. All riders must follow the instructions of marshals at all times.

🏔 Race Rules

Team Structure

  • Teams consist of 4 riders

  • Teams can be mixed; no race categories

Race Duration

  • Total race time: 1 hour 30 minutes

Baton & Timing

  • A timing chip will be attached to the team baton

  • The baton must be carried for the entire lap and handed over only in the start/finish zone

Riding & Transitions

  • Only one rider per team may be on the course at any time

  • Riders may complete multiple laps before handing over

  • Rider changes can happen at any time, as long as they occur within the start/finish area

  • All riders on a team must complete at least one full lap

Team Strategy & Support

  • Teams are responsible for managing:

    • Rider order and rest

    • Board charging

    • Overall pacing and transitions

Board Failure or Rider Unable to Continue

If a rider experiences a board failure or cannot continue:

  1. They must get the attention of a course marshal

  2. The marshal will radio the start area

  3. The team will be notified and may send out another rider to collect the baton

  4. The replacement rider must complete the entire lap in the correct direction, even if the original rider was close to finishing

Race End

  • When the 1.5-hour timer expires, the course closes at the start/finish

  • Riders already on course may complete their current lap

  • No new laps may be started after the cutoff

Results

Teams will be ranked by:

  1. Most laps completed

  2. In the event of a tie, the fastest total time for that lap count

Safety Requirements

Mandatory Gear

All riders must wear:

  • Helmet (worn at all times while riding)

  • Wrist guards

Race officials may prevent a rider from starting if required gear is missing or appears unsafe.

Recommended Gear

(Not required, but strongly advised)

  • Knee pads

  • Elbow pads

  • Crash shorts / hip protection

  • Chest, spine or general body armour

  • Eye protection

Equipment Rules

  • Boards must be in safe, fully operational condition.